Direct enemy controls

The following list was compiled by @TheBrain. It is not exhaustive and it is not guaranteed for all fields to work in-game.

以下表格由 @TheBrain 汇总整理,它并不完全详尽,也不能保证所有字段能在局内生效[注:这个地方 大部分 用不到,少部分要用的可以自己定位对应虫子{Ctrl+F 输入对应虫子},一般是控制Boss单位如王草、无畏系列那些(如设置 老无畏 护甲血量),所以不会翻译]

ED_PumpkinLootBug 掠夺虫

Control Default Value
Float:DamageLootDropChance 0.2
Float:DamageLootDropCoolDown 0.5
Float:EatValueMultiplier 1.5
Float:SearchChunksRadius 2500.0
Float:SearchChunksInterval 15.0
Bool:CanPlayerStandOn True
Bool:UseDormancy True
Float:NetUpdateFrequency 0.25
Float:MinNetUpdateFrequency 0.1
Float:NetPriority 1.0
Bool:InstantUsable.bShowUsingUI False
Bool:InstantUsable.Usable True
Int:InstantUsable.Priority 5
Bool:InstantUsable.IsClientPredictive True
Float:Sphere.SphereRadius 70.0
Bool:Sphere.bGenerateOverlapEvents False
Float:Dropshadow.CachedMaxDrawDistance 1300.0
Bool:Dropshadow.bGenerateOverlapEvents False
Float:Timeline_0_Template.TimelineLength 1.0

ED_Flea 脓蚤

Control Default Value
Float:FleeFromplayerRange 500.0
Float:MinWalkTIme 18.0
Float:MaxWalkTime 40.0
Float:StaggerDurationMultiplier 0.0
Bool:FleeInsteadOfBackingOff True
Float:NetUpdateFrequency 0.1
Float:MinNetUpdateFrequency 0.1
Float:NetPriority 1.5
Bool:Audio Flying.bAutoActivate False
Bool:Enemy.bIsPingableByLaserpointer True
Float:GroundToAir.WalkTime 100.0
Bool:GroundToAir.WalkUseTimer False
Bool:GroundToAir.FlyUseTimer False
Float:InDanger.DamageTimeLimit 3.0
Float:InDanger.DamageThreshold 10.0
Float:Trail.LDMaxDrawDistance 4500.0
Float:Trail.CachedMaxDrawDistance 4500.0
Bool:PointLight.bUseInverseSquaredFalloff False
Float:PointLight.SourceRadius 11.646377
Float:PointLight.SoftSourceRadius 50.0
Float:PointLight.AttenuationRadius 150.0
Float:PointLight.MaxDistanceFadeRange 5000.0
Float:PointLight.Intensity 1.5
Bool:PointLight.CastShadows False
Bool:Wings.bEnableUpdateRateOptimizations True
Float:Wings.LDMaxDrawDistance 4500.0
Float:Wings.CachedMaxDrawDistance 4500.0
Float:Sphere.SphereRadius 128.70302

ED_Spider_Hoarder 嗜矿异虫

Control Default Value
Float:DamageLootDropChance 0.2
Float:DamageLootDropCooldown 0.5
Bool:IsAlive True
Float:AlertedSpeed 400.0
Float:DeathDuration 20.0
Float:StaggerDurationMultiplier 0.05
Bool:FrozenPauseLogic True
Float:AttackerRadius 40.0
Bool:AudioScaredBegin.bAutoActivate False
Bool:AudioScaredEnd.bAutoActivate False
Bool:AudioScaredLoop.bAutoActivate False
Bool:PointLight1.bUseInverseSquaredFalloff False
Float:PointLight1.AttenuationRadius 400.0
Float:PointLight1.Intensity 8.0
Bool:PointLight1.CastShadows False
Float:PointLight2.AttenuationRadius 75.0
Float:PointLight2.Intensity 500.0
Bool:PointLight2.CastShadows False
Float:PointLight3.AttenuationRadius 75.0
Float:PointLight3.Intensity 500.0
Bool:PointLight3.CastShadows False
Float:SK_HoarderBack_A.LDMaxDrawDistance 12500.0
Float:SK_HoarderBack_A.CachedMaxDrawDistance 12500.0
Float:SK_HoarderHead_A.LDMaxDrawDistance 12500.0
Float:SK_HoarderHead_A.CachedMaxDrawDistance 12500.0
Float:Sphere.SphereRadius 100.0
Float:Timeline_0_Template.TimelineLength 0.6
Bool:Timeline_0_Template.bLoop True
Float:Timeline_2_Template.TimelineLength 3.0
Bool:Timeline_2_Template.bLoop True

ED_Prospector 勘探无人机

Control Default Value
Int:WeakpointsLeft 2
Float:CooldownDuration 30.0
Int:DirtSamplesTaken 20
Int:MaxDirtSamples 40
Float:ReinforcementsAllowed 2.0
Float:AlarmDuration 10.0
Float:ReinforcementDelay 3.0
Float:ReinforcementCooldown 30.0
Int:PatrolBotDifficulty 2
Bool:ShouldSpawnDataCell True
Float:EnginePowerMultiplier 2.0
Float:HeadResponsiveness 1.5
Bool:UseDormancy True
Float:StaggerDurationMultiplier 0.0
Bool:FrozenPauseLogic True
Float:NetUpdateFrequency 5.0
Float:MinNetUpdateFrequency 0.5
Bool:ProspectingAlarmedIdle_Cue.bAutoActivate False
Bool:ProspectingDroneScreamAlerted_Cue.bAutoActivate False
Bool:ProspectingDroneStartSampling_Cue.bAutoActivate False
Bool:ProspectingDroneStartScanning_Cue.bAutoActivate False
Float:Prospector_Idle_Cue.VolumeMultiplier 4.0
Float:Capsule.CapsuleHalfHeight 227.96706
Float:Capsule.CapsuleRadius 90.61318
Float:Niagara_RadioWaves.LDMaxDrawDistance 6000.0
Float:Niagara_RadioWaves.CachedMaxDrawDistance 6000.0
Bool:Niagara_RadioWaves.bAutoActivate False
Float:NS_Idle.LDMaxDrawDistance 6000.0
Float:NS_Idle.CachedMaxDrawDistance 6000.0
Float:NS_Trail.LDMaxDrawDistance 6000.0
Float:NS_Trail.CachedMaxDrawDistance 6000.0
Float:Particles_Dirt.LDMaxDrawDistance 8000.0
Float:Particles_Dirt.CachedMaxDrawDistance 8000.0
Bool:Particles_Dirt.bAutoActivate False
Float:PawnSensing.HearingThreshold 700.0
Float:PawnSensing.LOSHearingThreshold 1400.0
Float:PawnSensing.SightRadius 1500.0
Bool:PawnSensing.bEnableSensingUpdates False
Bool:PawnSensing.bHearNoises False
Float:PawnSensing.PeripheralVisionAngle 180.0
Bool:PawnStats.UseDormancy True
Float:PointLight_Eye.AttenuationRadius 50.0
Float:PointLight_Eye.MaxDrawDistance 6000.0
Float:PointLight_Eye.Intensity 300.0
Bool:PointLight_Eye.CastShadows False
Float:PointLight_Weakpoint_L.SourceRadius 50.0
Float:PointLight_Weakpoint_L.SoftSourceRadius 100.0
Float:PointLight_Weakpoint_L.AttenuationRadius 150.0
Float:PointLight_Weakpoint_L.MaxDrawDistance 10000.0
Float:PointLight_Weakpoint_L.Intensity 1250.0
Bool:PointLight_Weakpoint_L.CastShadows False
Float:PointLight_Weakpoint_R.SourceRadius 50.0
Float:PointLight_Weakpoint_R.SoftSourceRadius 100.0
Float:PointLight_Weakpoint_R.AttenuationRadius 150.0
Float:PointLight_Weakpoint_R.MaxDrawDistance 10000.0
Float:PointLight_Weakpoint_R.Intensity 1250.0
Bool:PointLight_Weakpoint_R.CastShadows False
Float:Light_Engine.SourceWidth 97.053986
Float:Light_Engine.SourceHeight 14.917264
Float:Light_Engine.BarnDoorAngle 14.285712
Float:Light_Engine.BarnDoorLength 75.0
Float:Light_Engine.MaxDrawDistance 15000.0
Float:Light_Engine.Intensity 300.0
Bool:Light_Engine.CastShadows False
Float:Light_Exhausts.SourceWidth 147.03517
Float:Light_Exhausts.SourceHeight 11.317553
Float:Light_Exhausts.BarnDoorAngle 60.400005
Float:Light_Exhausts.BarnDoorLength 75.0
Float:Light_Exhausts.AttenuationRadius 319.03848
Float:Light_Exhausts.MaxDrawDistance 8000.0
Float:Light_Exhausts.Intensity 1200.0
Bool:Light_Exhausts.CastShadows False
Float:ShieldMesh.LDMaxDrawDistance 10000.0
Float:ShieldMesh.CachedMaxDrawDistance 10000.0
Bool:ShieldMesh.bVisible False
Float:SM_LightCone001.LDMaxDrawDistance 10000.0
Float:SM_LightCone001.CachedMaxDrawDistance 10000.0
Bool:SM_LightCone001.bGenerateOverlapEvents False
Bool:SM_LightCone001.bHiddenInGame True
Float:WeakpointGlow.CurveMultiplier 10.0
Bool:WeakpointGlow.AddFirstChannelAutomatically False

ED_BarrageInfector 瘟疫霰射吐珠

Control Default Value
Float:BaseEyeHeight 300.0
Bool:bReplicateMovement False
Float:NetUpdateFrequency 15.0
Float:NetPriority 2.0
Float:Capsule.CapsuleHalfHeight 90.0
Float:Capsule.CapsuleRadius 80.0
Float:EnemyLineOfSight.LoSInterval 1.0
Float:EnemyLineOfSight.LoSIntervalVariance 0.0
Float:PawnSensing.SightRadius 2000.0
Bool:PawnSensing.bHearNoises False
Float:PawnSensing.PeripheralVisionAngle 180.0
Float:PointLight.AttenuationRadius 200.0
Float:PointLight.Intensity 2500.0
Bool:PointLight.CastShadows False
Float:PointLight_Mouth.AttenuationRadius 200.0
Float:PointLight_Mouth.Intensity 1500.0
Bool:PointLight_Mouth.CastShadows False
Bool:ProjectileAttack.ProjectilesIgnoreEachOther True
Float:ProjectileAttack.MaxRange 0.0
Bool:SkeletalMesh.bEnableUpdateRateOptimizations True
Float:SkeletalMesh.LDMaxDrawDistance 15000.0
Float:SkeletalMesh.CachedMaxDrawDistance 15000.0
Bool:SkeletalMesh.bReceivesDecals False
Int:WeakpointGlow.ReplaceMatIndex 1

ED_CaveLeech 洞穴水蛭

Control Default Value
Float:MaxDistanceXY 1000.0
Float:GrapDistance 200.0
Float:GrapDelay 0.1
Float:TentacleSpeed 600.0
Float:TentacleRetractSpeed 1100.0
Float:TentaclePullSpeed 2000.0
Float:TentacleDropPlayerSpeed 1500.0
Float:TentacleDropGroundDistance 300.0
Float:TentacleAttachOffset 75.0
Float:BiteDistance 50.0
Bool:bReplicateMovement False
Float:NetUpdateFrequency 60.0
Bool:HeadAudio.bAutoActivate False
Float:PointLight.AttenuationRadius 400.0
Float:PointLight.Intensity 3500.0
Bool:PointLight.CastShadows False
Bool:TopMesh.bDeferKinematicBoneUpdate True
Float:TopMesh.CachedMaxDrawDistance 15000.0
Bool:TopMesh.bVisibleInReflectionCaptures False
Bool:TopMesh.bVisible False
Bool:HeadCollision.bGenerateOverlapEvents False
Float:HitCollider.SphereRadius 120.0
Bool:StaticMesh.bVisible False
Bool:StaticMesh.bHiddenInGame True

ED_Crawler 匍行核岩孽生兽

Control Default Value
Float:StaggerDurationMultiplier 0.6
Float:StaggerImunityWindow 2.0
Bool:FrozenPauseLogic True
Float:AttackerRadius 100.0
Float:BallisticMovement.MinMoveDistance 800.0
Float:BallisticMovement.RotateDelay 0.333
Float:BallisticMovement.LaunchDelay 0.67
Float:BallisticMovement.LandingDelay 0.75
Bool:BallisticMovement.bReplicates True
Bool:Niagara.bAutoActivate False
Float:PlayerProximity.Cooldown 2.0
Float:PlayerProximity.Distance 600.0
Float:Mouth_Light.AttenuationRadius 30.0
Float:Mouth_Light.Intensity 100.0
Bool:Mouth_Light.CastShadows False
Bool:PoseCorrection.Enabled True
Float:PoseCorrection.FrontX 80.0
Float:PoseCorrection.BackX -80.0
Float:HeadshotSphere.SphereRadius 12.0
Float:Sphere.SphereRadius 50.0
Float:DropShadow.CachedMaxDrawDistance 2300.0
Bool:DropShadow.bGenerateOverlapEvents False
Bool:DropShadow.bUseAttachParentBound True

ED_SpiderSpawner 异虫母巢

Control Default Value
Int:DeathSpawnCount 15
Float:Spawn Interval 10.0
Int:MaxConcurrentEnemies 20
Bool:bReplicateMovement False
Float:NetUpdateFrequency 1.0
Float:MinNetUpdateFrequency 1.0
Float:Eye1.Health 700.0
Float:Eye2.Health 700.0
Float:Eye3.Health 700.0
Float:Eye4.Health 700.0
Float:PlayerCollision.CapsuleHalfHeight 340.0
Float:PlayerCollision.CapsuleRadius 165.0
Bool:PathfinderCollision.ActivatePFCollisionAtInit True
Float:PawnSensing.SightRadius 3000.0
Bool:PawnSensing.bHearNoises False
Float:PawnSensing.PeripheralVisionAngle 360.0
Bool:SK_Spawner.bEnableUpdateRateOptimizations True
Float:SK_Spawner.CachedMaxDrawDistance 15000.0
Float:Spawner_Eye1_Rig.CachedMaxDrawDistance 15000.0
Float:Spawner_Eye2_Rig.CachedMaxDrawDistance 15000.0
Float:Spawner_Eye3_Rig.CachedMaxDrawDistance 15000.0
Float:Spawner_Eye4_Rig.CachedMaxDrawDistance 15000.0
Float:Sphere_Eye1.SphereRadius 25.0
Bool:Sphere_Eye1.bGenerateOverlapEvents False
Float:Sphere_Eye2.SphereRadius 25.0
Bool:Sphere_Eye2.bGenerateOverlapEvents False
Float:Sphere_Eye3.SphereRadius 25.0
Bool:Sphere_Eye3.bGenerateOverlapEvents False
Float:Sphere_Eye4.SphereRadius 25.0
Bool:Sphere_Eye4.bGenerateOverlapEvents False

ED_Bomber 粘液轰炸蝇

Control Default Value

ED_Bomber_Explosive 爆炸轰炸蝇

Control Default Value
Float:AttackModeRotationSpeed 6.0
Float:DashPoints.DashSpeed 1100.0
Bool:ProjectileAttack.ProjectilesIgnoreEachOther True

ED_Bomber_Ice 冰霜轰炸蝇

Control Default Value

ED_Grabber 捕手蝇

Control Default Value
Float:WanderingSpeed 250.0
Float:WanderingAcceleration 1000.0
Float:ChaseSpeed 750.0
Float:ChaseAcceleration 4000.0
Float:CarrySpeed 500.0
Float:CarryAcceleration 3000.0
Float:FleeSpeed 800.0
Float:FleeAcceleration 1000.0
Float:ExtraUpForce 15.0
Bool:UsesAttackStance False
Bool:LookStraight True
Float:StaggerDurationMultiplier 0.0
Bool:bAlwaysRelevant True
Float:NetUpdateFrequency 20.0

ED_Mactera_Shooter_Amber 氪化吐刺异虫蝇

Control Default Value
Float:PointLight1.AttenuationRadius 500.0
Bool:PointLight1.CastShadows False
Float:PointLight2.AttenuationRadius 50.0
Float:PointLight2.Intensity 500.0
Bool:PointLight2.CastShadows False
Bool:Mesh_Infestation01.bGenerateOverlapEvents False
Bool:Mesh_Infestation02.bGenerateOverlapEvents False

ED_Mactera_Shooter_HeavyVeteran 坚甲异虫蝇

Control Default Value
Float:DistanceForAttackMode 800.0
Float:DashPoints.MaxRangeFromPlayer 800.0
Float:DashPoints.MinRangeFromPlayer 450.0
Float:DashPoints.MaxHeightAboveTarget 300.0
Float:DashPoints.DashSpeed 400.0

ED_Mactera_Shooter_Normal 吐刺异虫蝇

Control Default Value
Float:DashPoints.MaxHeightAboveTarget 400.0

ED_Mactera_TripleShooter 三颚异虫蝇

Control Default Value
Float:DistanceForAttackMode 1400.0
Float:DashPoints.MaxRangeFromPlayer 1500.0
Float:DashPoints.MinRangeFromPlayer 1050.0
Float:DashPoints.MinHeightAboveTarget 150.0
Float:DashPoints.DashSpeed 600.0
Float:ProjectileAttack.MaxRange 0.0
Int:WeakpointGlowComponent.ReplaceMatIndex 2

ED_HydraWeed 科洛克王草

Control Default Value
Float:SpawnRadius 1400.0
Int:NumShootersKilledToOpen 4
Bool:IsOpen True
Bool:IsDormant True
Int:MaxAllowedShooters 5
Float:MaxLightIntensity 20.0
Int:MaxNumHealers 1
Float:StayOpenTimerTick 0.2
Float:TimeToDamageConversion 150.0
Float:StayOpenWhenBellowThisHealthPercentage 0.05
Float:HealCapPercentage 1.0
Float:HealthCheckPointValue1 0.666
Float:HealthCheckPointValue2 0.33
Float:MinHealthPercentageToSpawnHealingPods 0.8
Int:NumSpawnAttempts 10
Float:ShooterDormantRange 1000.0
Float:ShooterActiveRange 5000.0
Float:StopFightingDistance 4500.0
Float:ResumeFightingDistance 2500.0
Bool:CanFlee False
Float:BaseEyeHeight 128.0
Bool:bReplicateMovement False
Bool:bCollideWhenPlacing False
Float:NetUpdateFrequency 15.0
Bool:P_GodRays.bVisible False
Bool:PathfinderCollision.ActivatePFCollisionAtInit True
Bool:PointLight.bUseInverseSquaredFalloff False
Float:PointLight.AttenuationRadius 1300.0
Float:PointLight.Intensity 100.0
Bool:PointLight.CastShadows False
Bool:SkeletalMesh.bReceivesDecals False
Float:SpawnActorWithDebrisPos.MinDistanceBetweenSpwans 500.0
Bool:SpawnActorWithDebrisPos.AvoidImportantLocations True
Float:Sphere.SphereRadius 110.0
Float:WakeUpTrigger.SphereRadius 800.0
Bool:Carving Mesh.bHiddenInGame True
Bool:SM_HydraWeed_Extra_Roots_SM_HydraWeed_Root_01.bGenerateOverlapEvents False
Bool:SM_HydraWeed_Extra_Roots_SM_HydraWeed_Root_02.bGenerateOverlapEvents False
Bool:SM_HydraWeed_Extra_Roots_SM_HydraWeed_Root_03.bGenerateOverlapEvents False
Bool:SM_HydraWeed_Extra_Roots_SM_HydraWeed_Root_04.bGenerateOverlapEvents False
Bool:SM_HydraWeed_Extra_Roots_SM_HydraWeed_Root_05.bGenerateOverlapEvents False
Bool:SM_HydraWeed_Extra_Roots_SM_HydraWeed_Root_06.bGenerateOverlapEvents False
Float:GlowIntensity_Template.TimelineLength 1.5

ED_InfestationLarva 肉食幼虫

Control Default Value
Float:NetUpdateFrequency 20.0
Float:MeleeAttack.MaxRange 250.0
Float:DropShadow.CachedMaxDrawDistance 2300.0
Bool:DropShadow.bGenerateOverlapEvents False
Bool:DropShadow.bUseAttachParentBound True

ED_Jelly_Spawn 纳多赛特饲育水母幼体

Control Default Value
Float:Trail.LDMaxDrawDistance 5000.0
Float:Trail.CachedMaxDrawDistance 5000.0

ED_Jelly_Swarmer

Control Default Value

ED_JellyBreeder 纳多赛特饲育水母

Control Default Value

ED_InfectedMule 战斗矿骡BET-C

Control Default Value
Float:IntroductionTime 3.0
Float:BigShieldScale 8.0
Float:ShieldGrowthRate 6.0
Float:LerpExp 0.25
Float:MinimumShieldSize 0.25
Float:IdleRotationSpeed 190.0
Float:LaserScaleRate 53.0
Float:MaxSearchAngle 60.0
Bool:DoSpecialWhenFriendly False
Bool:PerfectTrackingWhenEnemy False
Float:TurretSpinSpeed 200.0
Float:ChanceToSpawnParasite 0.5
Float:LockonTime 0.25
Float:GunRange 2500.0
Float:FireRate 12.0
Float:GrenadeFireRate 0.5
Float:BurstCooldown 0.8
Int:MinBurst 6
Int:MaxBurst 8
Float:TurretLerpSpeed 7.0
Float:DamageWhenFriendly 15.0
Float:FriendlyFriendlyFireMultiplier 0.08
Bool:Box.bGenerateOverlapEvents False
Bool:ActivationParticle.bAutoActivate False
Float:PawnSensing.HearingThreshold 0.0
Float:PawnSensing.LOSHearingThreshold 0.0
Float:PawnSensing.SightRadius 1000.0
Bool:PawnSensing.bHearNoises False
Float:PawnSensing.PeripheralVisionAngle 180.0
Float:Light_Leg1.AttenuationRadius 0.0
Float:Light_Leg1.Intensity 0.0
Bool:Light_Leg1.CastShadows False
Bool:Light_Leg1.bVisible False
Bool:Light_Leg1.bHiddenInGame True
Float:Light_Leg2.AttenuationRadius 0.0
Float:Light_Leg2.Intensity 0.0
Bool:Light_Leg2.CastShadows False
Bool:Light_Leg2.bVisible False
Bool:Light_Leg2.bHiddenInGame True
Float:Light_Leg3.AttenuationRadius 0.0
Float:Light_Leg3.Intensity 0.0
Bool:Light_Leg3.CastShadows False
Bool:Light_Leg3.bVisible False
Bool:Light_Leg3.bHiddenInGame True
Float:Light_Leg4.AttenuationRadius 0.0
Float:Light_Leg4.Intensity 0.0
Bool:Light_Leg4.CastShadows False
Bool:Light_Leg4.bVisible False
Bool:Light_Leg4.bHiddenInGame True
Float:Light_TurretGlow.AttenuationRadius 200.0
Float:Light_TurretGlow.MaxDrawDistance 12500.0
Bool:Light_TurretGlow.CastShadows False
Float:WakeUp_PointLight.AttenuationRadius 4500.0
Float:WakeUp_PointLight.Intensity 0.0
Bool:WakeUp_PointLight.CastShadows False
Float:UseSphere.SphereRadius 120.0
Bool:UseSphere.bGenerateOverlapEvents False
Float:SpotLight1.InnerConeAngle 5.0
Float:SpotLight1.OuterConeAngle 30.0
Float:SpotLight1.AttenuationRadius 500.0
Float:SpotLight1.Intensity 3000.0
Bool:SpotLight1.CastShadows False
Bool:Widget.bWindowFocusable False
Bool:Widget.bGenerateOverlapEvents False

ED_Bomber_Rockpox_Plague 岩痘粘液轰炸蝇

Control Default Value
Float:ArmorHealthDamage.RadialSocketDamageMultiplier 0.1
Float:InfectionMaster.SpikeScale 0.55
Float:InfectionMaster.InfectionScale 0.65
Bool:InfectionMaster.KillWhenAllPointsDestroyed True
Float:InfectionPoint10.LDMaxDrawDistance 4000.0
Float:InfectionPoint10.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint10.bGenerateOverlapEvents False
Float:InfectionPoint2.LDMaxDrawDistance 4000.0
Float:InfectionPoint2.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint2.bGenerateOverlapEvents False
Float:InfectionPoint6.LDMaxDrawDistance 4000.0
Float:InfectionPoint6.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint6.bGenerateOverlapEvents False
Float:InfectionPoint7.LDMaxDrawDistance 4000.0
Float:InfectionPoint7.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint7.bGenerateOverlapEvents False
Float:InfectionPoint8.LDMaxDrawDistance 4000.0
Float:InfectionPoint8.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint8.bGenerateOverlapEvents False
Float:InfectionPoint9.LDMaxDrawDistance 4000.0
Float:InfectionPoint9.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint9.bGenerateOverlapEvents False

ED_Spider_Grunt_RockpoxPlague 岩痘战士异虫

Control Default Value
Float:ArmorHealthDamage.RadialSocketDamageMultiplier 0.1
Bool:ArmorHealthDamage.AffectedByAmorBreak False
Float:InfectionMaster.SpikeScale 0.8
Float:InfectionMaster.InfectionScale 0.8
Bool:InfectionMaster.KillWhenAllPointsDestroyed True
Bool:ProjectileThrowerAttack.RotateToTarget True
Float:DropShadow.LDMaxDrawDistance 2300.0
Float:InfectionPoint1.LDMaxDrawDistance 4000.0
Float:InfectionPoint1.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint1.bGenerateOverlapEvents False
Float:InfectionPoint2.LDMaxDrawDistance 4000.0
Float:InfectionPoint2.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint2.bGenerateOverlapEvents False
Float:InfectionPoint3.LDMaxDrawDistance 4000.0
Float:InfectionPoint3.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint3.bGenerateOverlapEvents False
Float:InfectionPoint5.LDMaxDrawDistance 4000.0
Float:InfectionPoint5.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint5.bGenerateOverlapEvents False
Float:InfectionPoint6.LDMaxDrawDistance 4000.0
Float:InfectionPoint6.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint6.bGenerateOverlapEvents False
Float:InfectionPoint7.LDMaxDrawDistance 4000.0
Float:InfectionPoint7.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint7.bGenerateOverlapEvents False
Float:InfectionPoint8.LDMaxDrawDistance 4000.0
Float:InfectionPoint8.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint8.bGenerateOverlapEvents False
Float:InfectionPoint9.LDMaxDrawDistance 4000.0
Float:InfectionPoint9.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint9.bGenerateOverlapEvents False

ED_Spider_Tank_RockpoxPlague 岩痘禁卫异虫

Control Default Value
Int:InfectionMaster.InfectionPoints 5
Bool:InfectionMaster.ExtraInfectionPointsWithMorePlayers True
Float:InfectionMaster.SpikeScale 0.8
Float:InfectionMaster.InfectionScale 0.8
Bool:InfectionMaster.KillWhenAllPointsDestroyed True
Float:PawnSensing.SightRadius 1000.0
Float:InfectionPoint10.LDMaxDrawDistance 4000.0
Float:InfectionPoint10.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint10.bGenerateOverlapEvents False
Float:InfectionPoint1.LDMaxDrawDistance 4000.0
Float:InfectionPoint1.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint1.bGenerateOverlapEvents False
Float:InfectionPoint2.LDMaxDrawDistance 4000.0
Float:InfectionPoint2.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint2.bGenerateOverlapEvents False
Float:InfectionPoint3.LDMaxDrawDistance 4000.0
Float:InfectionPoint3.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint3.bGenerateOverlapEvents False
Float:InfectionPoint4.LDMaxDrawDistance 4000.0
Float:InfectionPoint4.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint4.bGenerateOverlapEvents False
Float:InfectionPoint5.LDMaxDrawDistance 4000.0
Float:InfectionPoint5.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint5.bGenerateOverlapEvents False
Float:InfectionPoint6.LDMaxDrawDistance 4000.0
Float:InfectionPoint6.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint6.bGenerateOverlapEvents False
Float:InfectionPoint7.LDMaxDrawDistance 4000.0
Float:InfectionPoint7.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint7.bGenerateOverlapEvents False
Float:InfectionPoint8.LDMaxDrawDistance 4000.0
Float:InfectionPoint8.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint8.bGenerateOverlapEvents False
Float:InfectionPoint9.LDMaxDrawDistance 4000.0
Float:InfectionPoint9.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint9.bGenerateOverlapEvents False

ED_JellyBreeder_RockpoxPlague 岩痘纳多赛特饲育水母

Control Default Value
Float:TimeBetweenBursts 10.0
Float:TimeBetweenEggs 5.0
Float:ArmorHealthDamage.RadialSocketDamageMultiplier 0.1
Bool:ArmorHealthDamage.AffectedByAmorBreak False
Int:InfectionMaster.InfectionPoints 7
Bool:InfectionMaster.ExtraInfectionPointsWithMorePlayers True
Float:InfectionMaster.SpikeScale 0.9
Float:InfectionMaster.InfectionScale 0.8
Bool:InfectionMaster.KillWhenAllPointsDestroyed True
Bool:ProjectileThrowerAttack.RotateToTarget True
Float:InfectionPoint10.LDMaxDrawDistance 4000.0
Float:InfectionPoint10.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint10.bGenerateOverlapEvents False
Float:InfectionPoint11.LDMaxDrawDistance 4000.0
Float:InfectionPoint11.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint11.bGenerateOverlapEvents False
Float:InfectionPoint1.LDMaxDrawDistance 4000.0
Float:InfectionPoint1.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint1.bGenerateOverlapEvents False
Float:InfectionPoint2.LDMaxDrawDistance 4000.0
Float:InfectionPoint2.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint2.bGenerateOverlapEvents False
Float:InfectionPoint3.LDMaxDrawDistance 4000.0
Float:InfectionPoint3.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint3.bGenerateOverlapEvents False
Float:InfectionPoint4.LDMaxDrawDistance 4000.0
Float:InfectionPoint4.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint4.bGenerateOverlapEvents False
Float:InfectionPoint5.LDMaxDrawDistance 4000.0
Float:InfectionPoint5.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint5.bGenerateOverlapEvents False
Float:InfectionPoint6.LDMaxDrawDistance 4000.0
Float:InfectionPoint6.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint6.bGenerateOverlapEvents False
Float:InfectionPoint7.LDMaxDrawDistance 4000.0
Float:InfectionPoint7.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint7.bGenerateOverlapEvents False
Float:InfectionPoint8.LDMaxDrawDistance 4000.0
Float:InfectionPoint8.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint8.bGenerateOverlapEvents False
Float:InfectionPoint9.LDMaxDrawDistance 4000.0
Float:InfectionPoint9.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint9.bGenerateOverlapEvents False
Float:Wobble_Template.TimelineLength 1.0

ED_Spider_Exploder_Rockpox_Plague 岩痘自爆异虫

Control Default Value
Float:ArmorHealthDamage.RadialSocketDamageMultiplier 0.1
Bool:ArmorHealthDamage.AffectedByAmorBreak False
Float:Damage.RadialDamage 20.0
Float:Damage.DamageRadius 300.0
Int:InfectionMaster.InfectionPoints 2
Float:InfectionMaster.SpikeScale 0.8
Float:InfectionMaster.InfectionScale 1.1
Bool:InfectionMaster.KillWhenAllPointsDestroyed True
Float:InfectionPoint1.LDMaxDrawDistance 4000.0
Float:InfectionPoint1.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint1.bGenerateOverlapEvents False
Float:InfectionPoint2.LDMaxDrawDistance 4000.0
Float:InfectionPoint2.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint2.bGenerateOverlapEvents False
Float:InfectionPoint3.LDMaxDrawDistance 4000.0
Float:InfectionPoint3.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint3.bGenerateOverlapEvents False
Float:InfectionPoint4.LDMaxDrawDistance 4000.0
Float:InfectionPoint4.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint4.bGenerateOverlapEvents False
Float:InfectionPoint5.LDMaxDrawDistance 4000.0
Float:InfectionPoint5.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint5.bGenerateOverlapEvents False
Float:InfectionPoint6.LDMaxDrawDistance 4000.0
Float:InfectionPoint6.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint6.bGenerateOverlapEvents False
Float:InfectionPoint7.LDMaxDrawDistance 4000.0
Float:InfectionPoint7.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint7.bGenerateOverlapEvents False
Float:InfectionPoint8.LDMaxDrawDistance 4000.0
Float:InfectionPoint8.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint8.bGenerateOverlapEvents False
Float:InfectionPoint9.LDMaxDrawDistance 4000.0
Float:InfectionPoint9.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint9.bGenerateOverlapEvents False

ED_PlagueLarva 岩痘幼虫

Control Default Value
Float:AllowedInFormationChance 0.0
Float:NetUpdateFrequency 20.0
Float:MeleeAttack.MaxRange 250.0
Float:P_Larva_Move_Spray.LDMaxDrawDistance 5000.0
Float:P_Larva_Move_Spray.CachedMaxDrawDistance 5000.0
Float:DropShadow.CachedMaxDrawDistance 2300.0
Bool:DropShadow.bGenerateOverlapEvents False
Bool:DropShadow.bUseAttachParentBound True

ED_PlagueShark 成熟岩痘幼虫

Control Default Value
Float:LaunchPower 1000.0
Float:UpsideDownTime 4.0
Float:TiltOutSpeed 300.0
Float:SafeTimeAfterVounerable 2.0
Float:RaiseHeight 40.0
Float:AttackDuration 3.0
Float:ChanceToGrab 0.0
Float:ChanceForJump 0.5
Float:MinJumpCooldown 1.0
Float:MaxJumpCooldown 3.0
Float:JumpForce 750.0
Float:MinCirclingTime 4.0
Float:MaxCirclingTime 8.0
Float:StaggerDurationMultiplier 0.0
Bool:CanFlee False
Bool:AttackSound.bAutoActivate False
Bool:DiveSound.bEnableLowPassFilter True
Float:DiveSound.LowPassFilterFrequency 1000.0
Bool:DiveSound.bAutoActivate False
Bool:VulnerableSound.bAutoActivate False
Float:ProjectileCollision.CapsuleHalfHeight 227.3429
Float:ProjectileCollision.CapsuleRadius 75.422165
Float:Outline.CustomLaserPointDuration 2.0
Float:VulnerableParticles.LDMaxDrawDistance 10000.0
Float:VulnerableParticles.CachedMaxDrawDistance 10000.0
Bool:VulnerableParticles.bAutoActivate False

ED_Spider_Shooter_Rockpox_Plague 岩痘吐酸异虫

Control Default Value
Float:DeathDuration 20.0
Float:MeshScale 0.75
Bool:LimitRagdollSpeed True
Bool:FrozenPauseLogic True
Float:AttackerRadius 50.0
Float:NetUpdateFrequency 45.0
Float:ArmorHealthDamage.RadialSocketDamageMultiplier 0.1
Bool:ArmorHealthDamage.AffectedByAmorBreak False
Bool:GlyphidPraetorianIdle_Cue.bAutoActivate False
Float:InfectionMaster.SpikeScale 0.8
Float:InfectionMaster.InfectionScale 0.65
Bool:InfectionMaster.KillWhenAllPointsDestroyed True
Float:PawnSensing.SightRadius 2000.0
Float:Sphere.SphereRadius 100.0
Float:InfectionPoint1.LDMaxDrawDistance 4000.0
Float:InfectionPoint1.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint1.bGenerateOverlapEvents False
Float:InfectionPoint2.LDMaxDrawDistance 4000.0
Float:InfectionPoint2.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint2.bGenerateOverlapEvents False
Float:InfectionPoint3.LDMaxDrawDistance 4000.0
Float:InfectionPoint3.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint3.bGenerateOverlapEvents False
Float:InfectionPoint5.LDMaxDrawDistance 4000.0
Float:InfectionPoint5.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint5.bGenerateOverlapEvents False
Float:InfectionPoint6.LDMaxDrawDistance 4000.0
Float:InfectionPoint6.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint6.bGenerateOverlapEvents False
Float:InfectionPoint7.LDMaxDrawDistance 4000.0
Float:InfectionPoint7.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint7.bGenerateOverlapEvents False
Float:InfectionPoint8.LDMaxDrawDistance 4000.0
Float:InfectionPoint8.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint8.bGenerateOverlapEvents False
Float:InfectionPoint9.LDMaxDrawDistance 4000.0
Float:InfectionPoint9.CachedMaxDrawDistance 4000.0
Bool:InfectionPoint9.bGenerateOverlapEvents False

ED_WalkingPlagueheart 岩痘腐化者

Control Default Value
Float:SlimeTrailBarfCooldown 4.0
Float:StopFightingDistance 4500.0
Float:ResumeFightingDistance 2500.0
Int:WeakspotCount 3
Float:RagdollImpulseSpeed 0.0
Bool:RagdolEnabled False
Float:DeathDuration 20.0
Float:StaggerDurationMultiplier 0.0
Bool:FrozenPauseLogic True
Float:AttackerRadius 40.0
Bool:bNetLoadOnClient False
Bool:ArmorHealthDamage.AffectedByAmorBreak False
Bool:KnockBackRotation1.bVisible False
Bool:KnockBackRotation2.bVisible False
Bool:KnockBackRotation3.bVisible False
Float:BodyRotationManager.LerpSpeed 0.3
Float:Capsule1.CapsuleHalfHeight 300.0
Float:Capsule1.CapsuleRadius 160.0
Bool:Capsule1.bGenerateOverlapEvents False
Float:Capsule.CapsuleHalfHeight 180.0
Float:Capsule.CapsuleRadius 87.0
Bool:Capsule.bGenerateOverlapEvents False
Bool:TentacleMove.bAutoActivate False
Bool:SpawnCleaningPodUsable.Usable True
Int:LineSpikeAttack.SequenceLoops 3
Float:LineSpikeAttack.firstSpikeDelay 0.45
Float:LineSpikeAttack.firstSpikeExtraDistance 400.0
Float:LineSpikeAttack.MaxDistanceToGround 2000.0
Float:LineSpikeAttack.DistanceBetweenSpikes 300.0
Float:LineSpikeAttack.TimeBetweenSpikes 0.2
Int:LineSpikeAttack.MinSpikeCount 14
Bool:MeleeAttack.CenterOnTarget False
Float:NiagTrailParticle.LDMaxDrawDistance 12000.0
Float:NiagTrailParticle.CachedMaxDrawDistance 12000.0
Float:NS_MobilePlague_GroundEffect.LDMaxDrawDistance 10000.0
Float:NS_MobilePlague_GroundEffect.CachedMaxDrawDistance 10000.0
Float:NS_MobilePlague_Tendrils.LDMaxDrawDistance 12000.0
Float:NS_MobilePlague_Tendrils.CachedMaxDrawDistance 12000.0
Bool:NS_MobilePlague_Tendrils.CastShadow True
Float:PawnSensing.SightRadius 0.0
Bool:PawnSensing.bEnableSensingUpdates False
Bool:PawnSensing.bSeePawns False
Float:PawnSensing.PeripheralVisionAngle 0.0
Bool:PointLight10.bUseInverseSquaredFalloff False
Float:PointLight10.AttenuationRadius 80.0
Float:PointLight10.MaxDrawDistance 7000.0
Float:PointLight10.Intensity 150.0
Bool:PointLight10.CastShadows False
Bool:PointLight10.bVisible False
Bool:PointLight10.bUseAttachParentBound True
Bool:PointLight11.bUseInverseSquaredFalloff False
Float:PointLight11.AttenuationRadius 80.0
Float:PointLight11.MaxDrawDistance 7000.0
Float:PointLight11.Intensity 150.0
Bool:PointLight11.CastShadows False
Bool:PointLight11.bVisible False
Bool:PointLight11.bUseAttachParentBound True
Bool:PointLight6.bUseInverseSquaredFalloff False
Float:PointLight6.AttenuationRadius 80.0
Float:PointLight6.MaxDrawDistance 7000.0
Float:PointLight6.Intensity 150.0
Bool:PointLight6.CastShadows False
Bool:PointLight6.bVisible False
Bool:PointLight6.bUseAttachParentBound True
Bool:PointLight7.bUseInverseSquaredFalloff False
Float:PointLight7.AttenuationRadius 80.0
Float:PointLight7.MaxDrawDistance 7000.0
Float:PointLight7.Intensity 150.0
Bool:PointLight7.CastShadows False
Bool:PointLight7.bVisible False
Bool:PointLight7.bUseAttachParentBound True
Bool:PointLight8.bUseInverseSquaredFalloff False
Float:PointLight8.AttenuationRadius 80.0
Float:PointLight8.MaxDrawDistance 7000.0
Float:PointLight8.Intensity 150.0
Bool:PointLight8.CastShadows False
Bool:PointLight8.bVisible False
Bool:PointLight8.bUseAttachParentBound True
Bool:PointLight9.bUseInverseSquaredFalloff False
Float:PointLight9.AttenuationRadius 80.0
Float:PointLight9.MaxDrawDistance 7000.0
Float:PointLight9.Intensity 150.0
Bool:PointLight9.CastShadows False
Bool:PointLight9.bVisible False
Bool:PointLight9.bUseAttachParentBound True
Float:PointLight.AttenuationRadius 800.0
Float:PointLight.MaxDrawDistance 15000.0
Float:PointLight.Intensity 2.0
Bool:PointLight.CastShadows False
Float:Head_A.LDMaxDrawDistance 10000.0
Float:Head_A.CachedMaxDrawDistance 10000.0
Float:Head_B.LDMaxDrawDistance 10000.0
Float:Head_B.CachedMaxDrawDistance 10000.0
Float:Head_C.LDMaxDrawDistance 10000.0
Float:Head_C.CachedMaxDrawDistance 10000.0
Bool:plagueheart1.bRenderStatic True
Float:plagueheart1.LDMaxDrawDistance 7000.0
Float:plagueheart1.CachedMaxDrawDistance 7000.0
Bool:plagueheart2.bRenderStatic True
Float:plagueheart2.LDMaxDrawDistance 7000.0
Float:plagueheart2.CachedMaxDrawDistance 7000.0
Bool:plagueheart3.bRenderStatic True
Float:plagueheart3.LDMaxDrawDistance 7000.0
Float:plagueheart3.CachedMaxDrawDistance 7000.0
Float:SpawnActorWithDebrisPos.MinDistanceBetweenSpwans 200.0
Bool:SpawnActorWithDebrisPos.AddTerrainPlacementBlockers False
Float:ProximityInfectionSphereTrigger.SphereRadius 260.0
Float:Sphere.SphereRadius 100.0
Bool:Sphere.bGenerateOverlapEvents False
Float:UsableSphere.SphereRadius 320.0
Float:InnerPoint_A1.LDMaxDrawDistance 5000.0
Float:InnerPoint_A1.CachedMaxDrawDistance 5000.0
Bool:InnerPoint_A1.bGenerateOverlapEvents False
Bool:InnerPoint_A1.bVisible False
Bool:InnerPoint_A1.bUseAttachParentBound True
Float:InnerPoint_A2.LDMaxDrawDistance 5000.0
Float:InnerPoint_A2.CachedMaxDrawDistance 5000.0
Bool:InnerPoint_A2.bGenerateOverlapEvents False
Bool:InnerPoint_A2.bVisible False
Bool:InnerPoint_A2.bUseAttachParentBound True
Float:InnerPoint_A3.LDMaxDrawDistance 5000.0
Float:InnerPoint_A3.CachedMaxDrawDistance 5000.0
Bool:InnerPoint_A3.bGenerateOverlapEvents False
Bool:InnerPoint_A3.bVisible False
Bool:InnerPoint_A3.bUseAttachParentBound True
Float:InnerPoint_A4.LDMaxDrawDistance 5000.0
Float:InnerPoint_A4.CachedMaxDrawDistance 5000.0
Bool:InnerPoint_A4.bGenerateOverlapEvents False
Bool:InnerPoint_A4.bVisible False
Bool:InnerPoint_A4.bUseAttachParentBound True
Float:InnerPoint_A5.LDMaxDrawDistance 5000.0
Float:InnerPoint_A5.CachedMaxDrawDistance 5000.0
Bool:InnerPoint_A5.bGenerateOverlapEvents False
Bool:InnerPoint_A5.bVisible False
Bool:InnerPoint_A5.bUseAttachParentBound True
Float:InnerPoint_B1.LDMaxDrawDistance 5000.0
Float:InnerPoint_B1.CachedMaxDrawDistance 5000.0
Bool:InnerPoint_B1.bGenerateOverlapEvents False
Bool:InnerPoint_B1.bVisible False
Bool:InnerPoint_B1.bUseAttachParentBound True
Float:InnerPoint_B2.LDMaxDrawDistance 5000.0
Float:InnerPoint_B2.CachedMaxDrawDistance 5000.0
Bool:InnerPoint_B2.bGenerateOverlapEvents False
Bool:InnerPoint_B2.bVisible False
Bool:InnerPoint_B2.bUseAttachParentBound True
Float:InnerPoint_B3.LDMaxDrawDistance 5000.0
Float:InnerPoint_B3.CachedMaxDrawDistance 5000.0
Bool:InnerPoint_B3.bGenerateOverlapEvents False
Bool:InnerPoint_B3.bVisible False
Bool:InnerPoint_B3.bUseAttachParentBound True
Float:InnerPoint_B4.LDMaxDrawDistance 5000.0
Float:InnerPoint_B4.CachedMaxDrawDistance 5000.0
Bool:InnerPoint_B4.bGenerateOverlapEvents False
Bool:InnerPoint_B4.bVisible False
Bool:InnerPoint_B4.bUseAttachParentBound True
Float:InnerPoint_B5.LDMaxDrawDistance 5000.0
Float:InnerPoint_B5.CachedMaxDrawDistance 5000.0
Bool:InnerPoint_B5.bGenerateOverlapEvents False
Bool:InnerPoint_B5.bVisible False
Bool:InnerPoint_B5.bUseAttachParentBound True
Float:InnerPoint_C1.LDMaxDrawDistance 5000.0
Float:InnerPoint_C1.CachedMaxDrawDistance 5000.0
Bool:InnerPoint_C1.bGenerateOverlapEvents False
Bool:InnerPoint_C1.bVisible False
Bool:InnerPoint_C1.bUseAttachParentBound True
Float:InnerPoint_C2.LDMaxDrawDistance 5000.0
Float:InnerPoint_C2.CachedMaxDrawDistance 5000.0
Bool:InnerPoint_C2.bGenerateOverlapEvents False
Bool:InnerPoint_C2.bVisible False
Bool:InnerPoint_C2.bUseAttachParentBound True
Float:InnerPoint_C3.LDMaxDrawDistance 5000.0
Float:InnerPoint_C3.CachedMaxDrawDistance 5000.0
Bool:InnerPoint_C3.bGenerateOverlapEvents False
Bool:InnerPoint_C3.bVisible False
Bool:InnerPoint_C3.bUseAttachParentBound True
Float:InnerPoint_C4.LDMaxDrawDistance 5000.0
Float:InnerPoint_C4.CachedMaxDrawDistance 5000.0
Bool:InnerPoint_C4.bGenerateOverlapEvents False
Bool:InnerPoint_C4.bVisible False
Bool:InnerPoint_C4.bUseAttachParentBound True
Float:InnerPoint_C5.LDMaxDrawDistance 5000.0
Float:InnerPoint_C5.CachedMaxDrawDistance 5000.0
Bool:InnerPoint_C5.bGenerateOverlapEvents False
Bool:InnerPoint_C5.bVisible False
Bool:InnerPoint_C5.bUseAttachParentBound True
Float:IdleAudioManager.FadeInTime 0.3
Float:IdleAudioManager.FadeOutTime 0.3
Float:TerrainScannerStaticMesh.MinDrawDistance 1000.0
Float:TerrainScannerStaticMesh.CachedMaxDrawDistance 1.0
Bool:TerrainScannerStaticMesh.bApplyImpulseOnDamage False
Bool:TerrainScannerStaticMesh.bHiddenInGame True
Bool:TerrainScannerStaticMesh.bUseAttachParentBound True
Bool:WeakpointGlow.AddFirstChannelAutomatically False

ED_PatrolBot 巡逻机器人

Control Default Value
Float:HackedRegainModifier 0.33
Float:HackChance 25.0
Float:MaxMotionSoundVelThresholdFlying 600.0
Float:MaxMotionSoundVelThreshold 500.0
Float:MaxTurningMotionSoundVelThreshold 30.0
Float:DelayAfterLockOn 1.25
Float:LaunchPower 200.0
Float:SpawnRocketsTime 3.0
Float:MinTurretAngle -40.0
Float:MaxTurretAngle 90.0
Float:SpawnRocketsChance 0.3
Float:GunRange 2500.0
Float:RollingAttackCooldown 1.5
Float:FlyingAttackCooldown 3.5
Float:TurretLerpSpeed 8.0
Float:AimDownwardsOffset 5.0
Float:AccelerationThreshold 1.0
Float:LowSpeedThreshold 10.0
Bool:CanJump True
Float:JumpForce 1000.0
Float:MinRollingTime 4.0
Float:MaxRollingTime 6.0
Float:MinFlyingTime 4.0
Float:MaxFlyingTime 10.0
Float:StaggerDurationMultiplier 0.0
Float:AllowedInFormationChance -1.0
Bool:CanFlee False
Float:ProjectileCollision.CapsuleHalfHeight 70.0
Float:ProjectileCollision.CapsuleRadius 45.0
Float:JetParticles1.LDMaxDrawDistance 5000.0
Float:JetParticles1.CachedMaxDrawDistance 5000.0
Float:JetParticles2.LDMaxDrawDistance 5000.0
Float:JetParticles2.CachedMaxDrawDistance 5000.0
Float:JetParticles3.LDMaxDrawDistance 5000.0
Float:JetParticles3.CachedMaxDrawDistance 5000.0
Float:JetParticles.LDMaxDrawDistance 5000.0
Float:JetParticles.CachedMaxDrawDistance 5000.0
Float:SpawnParticles.LDMaxDrawDistance 5000.0
Float:SpawnParticles.CachedMaxDrawDistance 5000.0
Float:Trail1.LDMaxDrawDistance 4500.0
Float:Trail1.CachedMaxDrawDistance 4500.0
Float:PointLight.AttenuationRadius 500.0
Float:PointLight.Intensity 0.0
Bool:PointLight.CastShadows False
Float:PointLight_HeadGlow.AttenuationRadius 250.0
Float:PointLight_HeadGlow.Intensity 10000.0
Bool:PointLight_HeadGlow.CastShadows False
Bool:HackUsable.CoopUse False
Bool:HackUsable.TurnOffAfterUse True
Float:HackUsable.UseDuration 1.0
Bool:HackUsable.ResetOnFail True
Float:HackUse.SphereRadius 70.0
Bool:HackUse.bGenerateOverlapEvents False
Int:WeakpointGlow.ReplaceMatIndex 4

ED_PatrolBot_Caretaker 看守者召唤的巡逻机器人

Control Default Value
Float:HackChance 0.05

ED_Shredder 粉碎者

Control Default Value
Bool:Enemy.bIsPingableByLaserpointer True

ED_Terminator 深渊复仇者

Control Default Value
Float:ArmorHP 150.0
Int:NumPhaseBombs 30
Float:MaxEyeIntensity 9492.1875
Float:MaxEyeRadius 75.0
Float:ShieldBarrierSpawnDelay 1.2
Float:ShieldBarrierCooldown 5.0
Float:MinFlairAnimCooldown 10.0
Float:MaxFlairAnimationCooldown 20.0
Float:StaggerDurationMultiplier 0.0
Bool:CanFlee False
Bool:bCollideWhenPlacing False
Bool:bGenerateOverlapEventsDuringLevelStreaming False
Float:NetUpdateFrequency 30.0
Float:NetPriority 1.0
Bool:AlignEnemy.IncludePitch True
Bool:TerminatorDeath_Cue.bAutoActivate False
Float:Capsule.CapsuleHalfHeight 120.0
Float:Capsule.CapsuleRadius 120.0
Bool:AoEDamage.UseAreaOfEffect True
Float:AoEDamage.RadialDamage 100.0
Float:AoEDamage.DamageRadius 600.0
Float:AoEDamage.MaxDamageRadius 600.0
Bool:CarveAttack.CenterOnTarget False
Float:PawnSensing.SightRadius 4000.0
Bool:PawnSensing.bHearNoises False
Float:PointLight.AttenuationRadius 100.0
Float:PointLight.Intensity 0.0
Bool:PointLight.CastShadows False
Float:AoERange.SphereRadius 600.0
Float:TerminatorShout.MaxRadius 200.0
Float:TerminatorShout.MaxIntensity 15000.0
Bool:TerminatorShout.bReplicates True
Float:TerrainScannerStaticMesh_TEMP_ForTEsting.CachedMaxDrawDistance 1.0
Bool:TerrainScannerStaticMesh_TEMP_ForTEsting.bVisible False
Bool:TerrainScannerStaticMesh_TEMP_ForTEsting.bHiddenInGame True
Float:Fade_Template.TimelineLength 0.2
Float:Flutter_Template.TimelineLength 0.12
Bool:Flutter_Template.bLoop True
Bool:WeakpointGlow.AddFirstChannelAutomatically False

ED_Shark 纳亚卡鲨虫

Control Default Value
Float:LaunchPower 1000.0
Float:UpsideDownTime 4.0
Float:TiltOutSpeed 300.0
Float:SafeTimeAfterVounerable 2.0
Float:RaiseHeight 40.0
Float:AttackDuration 6.0
Float:ChanceForJump 0.4
Float:MinJumpCooldown 4.0
Float:MaxJumpCooldown 5.0
Float:JumpForce 1500.0
Float:MinCirclingTime 8.0
Float:MaxCirclingTime 12.0
Float:MaxInGroundTime 10.0
Float:MinInGroundTime 12.0
Float:StartParticleTime 3.0
Float:EndParticleTime 1.5
Float:StaggerDurationMultiplier 0.0
Bool:CanFlee False
Bool:AttackSound.bAutoActivate False
Bool:DiveSound.bEnableLowPassFilter True
Float:DiveSound.LowPassFilterFrequency 1000.0
Bool:DiveSound.bAutoActivate False
Bool:VulnerableSound.bAutoActivate False
Float:ProjectileCollision.CapsuleHalfHeight 227.3429
Float:ProjectileCollision.CapsuleRadius 75.422165
Float:Outline.CustomLaserPointDuration 2.0
Float:VulnerableParticles.LDMaxDrawDistance 10000.0
Float:VulnerableParticles.CachedMaxDrawDistance 10000.0

ED_ShootingPlant 瘟疫吐珠

Control Default Value
Float:BaseEyeHeight 300.0
Bool:bReplicateMovement False
Float:NetUpdateFrequency 15.0
Float:NetPriority 2.0
Float:EnemyLineOfSight.LoSInterval 1.0
Float:EnemyLineOfSight.LoSIntervalVariance 0.0
Float:PawnSensing.SightRadius 2000.0
Bool:PawnSensing.bHearNoises False
Float:PawnSensing.PeripheralVisionAngle 180.0
Float:PointLight.AttenuationRadius 200.0
Float:PointLight.Intensity 300.0
Bool:PointLight.CastShadows False
Float:ProjectileAttack.MaxRange 0.0
Bool:SkeletalMesh.bDeferKinematicBoneUpdate True
Bool:SkeletalMesh.bEnableUpdateRateOptimizations True
Float:SkeletalMesh.LDMaxDrawDistance 15000.0
Float:SkeletalMesh.CachedMaxDrawDistance 15000.0
Bool:SkeletalMesh.bReceivesDecals False
Int:WeakpointGlow.ReplaceMatIndex 1

ED_Spider_Buffer 典狱长

Control Default Value
Float:DeathDuration 20.0
Bool:LimitRagdollSpeed True
Float:MaxRagdollSpeed 500.0
Float:AttackerRadius 40.0
Bool:BuffingLoop.bAutoActivate False
Float:Capsule1.CapsuleHalfHeight 40.0
Float:Capsule1.CapsuleRadius 40.0
Float:Capsule.CapsuleHalfHeight 80.0
Float:Capsule.CapsuleRadius 80.0
Float:EnemyBuffer.ParticleTangentSize 40.0
Float:EnemyBuffer.BuffRadius 900.0
Float:PawnSensing.SightRadius 1500.0
Bool:PointLight.bUseInverseSquaredFalloff False
Float:PointLight.AttenuationRadius 400.0
Float:PointLight.MaxDrawDistance 15000.0
Float:PointLight.Intensity 20.0
Bool:PointLight.CastShadows False
Float:SimpleArmorDamage.ArmorStrength 15.0
Int:WeakpointGlow.ReplaceMatIndex 3

ED_Spider_Charger 瞬移禁卫异虫

Control Default Value
Float:RagdollImpulseSpeed 1000.0
Float:DeathDuration 20.0
Float:MeshScale 1.2
Float:AttackerRadius 100.0
Float:NetUpdateFrequency 45.0
Float:Capsule1.CapsuleHalfHeight 623.11
Float:Capsule1.CapsuleRadius 160.0
Float:Capsule.CapsuleHalfHeight 120.0
Float:Capsule.CapsuleRadius 120.0
Float:Light_BackBody.Intensity 6000.0
Bool:Light_BackBody.CastShadows False
Bool:Light_BackBody.CastStaticShadows False
Bool:Light_BackBody.CastDynamicShadows False

ED_Spider_Exploder 自爆异虫

Control Default Value
Bool:ExplodeOnDeath True
Bool:NearbyExplodersFlee True
Float:DeathDuration 20.0
Float:MeshScale 0.8
Bool:GlyphidPraetorianIdle_Cue.bAutoActivate False
Bool:Damage.UseAreaOfEffect True
Float:Damage.RadialDamage 50.0
Float:Damage.DamageRadius 350.0
Float:Damage.MaxDamageRadius 150.0
Float:PawnSensing.SightRadius 2000.0
Bool:Light_BackBody.bUseInverseSquaredFalloff False
Float:Light_BackBody.AttenuationRadius 500.0
Float:Light_BackBody.MaxDrawDistance 15000.0
Float:Light_BackBody.MaxDistanceFadeRange 1000.0
Float:Light_BackBody.Intensity 3.0
Bool:Light_BackBody.CastShadows False
Bool:Light_BackBody.CastStaticShadows False
Bool:Light_BackBody.CastDynamicShadows False

ED_Spider_Exploder_Warning 自爆群袭刷新的自爆异虫

Control Default Value

ED_Spider_ExploderTank 大自爆虫

Control Default Value
Float:WeakspotDamageMult 5.0
Int:NumClusterBombs 8
Float:PushForce 1000.0
Float:BurnThickness 20.0
Float:CarveDiameter 1600.0
Float:DeathDuration 20.0
Float:MeshScale 1.2
Bool:ApplyDifficultySpeedModifier False
Float:StaggerDurationMultiplier 0.0
Float:NetUpdateFrequency 45.0
Bool:ArmorHealthDamage.AffectedByAmorBreak False
Bool:GlyphidPraetorianIdle_Cue.bAutoActivate False
Float:Capsule.CapsuleHalfHeight 120.0
Float:Capsule.CapsuleRadius 120.0
Float:Damage.Damage 0.0
Float:Damage.FriendlyFireModifier 2.0
Bool:Damage.UseAreaOfEffect True
Float:Damage.RadialDamage 80.0
Float:Damage.MinDamagePct 0.1
Float:Damage.DamageRadius 800.0
Float:Damage.MaxDamageRadius 250.0
Bool:DamageDeathExplosion.UseAreaOfEffect True
Float:DamageDeathExplosion.RadialDamage 20000.0
Float:DamageDeathExplosion.MinDamagePct 0.001
Float:DamageDeathExplosion.DamageRadius 800.0
Float:DamageDeathExplosion.MaxDamageRadius 400.0
Bool:Growl.bAutoActivate False
Bool:CarveAttack.CenterOnTarget False
Bool:P_ExploderTank_CollectingEmbers.bAutoActivate False
Float:PawnSensing.SightRadius 1500.0
Bool:Light_BackBody.bUseInverseSquaredFalloff False
Float:Light_BackBody.AttenuationRadius 500.0
Float:Light_BackBody.MaxDrawDistance 15000.0
Float:Light_BackBody.MaxDistanceFadeRange 1000.0
Float:Light_BackBody.Intensity 3.0
Bool:Light_BackBody.CastShadows False
Bool:Light_BackBody.CastStaticShadows False
Bool:Light_BackBody.CastDynamicShadows False
Int:WeakpointGlow.ReplaceMatIndex 3

ED_Spider_ExploderTankGhost 恐怖存在

Control Default Value
Float:Damage.FriendlyFireModifier 0.25
Float:Damage.RadialDamage 200.0
Float:TerrainScannerMesh.MinDrawDistance 1000.0
Float:TerrainScannerMesh.CachedMaxDrawDistance 500.0
Bool:TerrainScannerMesh.bGenerateOverlapEvents False
Bool:TerrainScannerMesh.bAllowCullDistanceVolume False
Bool:TerrainScannerMesh.bVisibleInReflectionCaptures False
Bool:TerrainScannerMesh.bReceivesDecals False
Bool:TerrainScannerMesh.bUseAsOccluder False
Bool:TerrainScannerMesh.CastShadow False
Bool:TerrainScannerMesh.bUseAttachParentBound True

ED_Spider_ExploderTank_King 自爆王虫

Control Default Value
Float:BurnThickness 25.0
Float:CarveDiameter 1300.0
Bool:Light_BackBody1.bUseInverseSquaredFalloff False
Float:Light_BackBody1.LightFalloffExponent 10.0
Float:Light_BackBody1.AttenuationRadius 350.0
Float:Light_BackBody1.MaxDrawDistance 15000.0
Float:Light_BackBody1.MaxDistanceFadeRange 1000.0
Float:Light_BackBody1.Intensity 70.0
Bool:Light_BackBody1.CastShadows False
Bool:Light_BackBody1.CastStaticShadows False
Bool:Light_BackBody1.CastDynamicShadows False
Bool:Light_BackBody2.bUseInverseSquaredFalloff False
Float:Light_BackBody2.AttenuationRadius 350.0
Float:Light_BackBody2.MaxDrawDistance 15000.0
Float:Light_BackBody2.MaxDistanceFadeRange 1000.0
Float:Light_BackBody2.Intensity 70.0
Bool:Light_BackBody2.CastShadows False
Bool:Light_BackBody2.CastStaticShadows False
Bool:Light_BackBody2.CastDynamicShadows False
Float:Light_BackBody.AttenuationRadius 1000.0

ED_Spider_Drone 模型异虫

Control Default Value
Float:GroundToAir.WalkTime 10.0
Float:GroundToAir.WalkTimeMaxRandomOffset -5.0
Float:GroundToAir.WalkTimeMinRandomOffset 5.0
Float:GroundToAir.FlyTime 10.0
Float:GroundToAir.FlyTimeMaxRandomOffset -5.0
Float:GroundToAir.FlyTimeMinRandomOffset 5.0
Bool:GroundToAir.FlyUseTimer False
Float:PawnSensing.SightRadius 3000.0

ED_Spider_Grunt 战士异虫

Control Default Value
Float:SimpleArmorDamage.ArmorStrength 15.0

ED_Spider_GruntTutorial 典狱长召唤的战士异虫

Control Default Value
Float:SimpleArmorDamage.ArmorStrength 15.0

ED_Spider_Grunt_Ice 冰封岩层的战士异虫

Control Default Value

ED_Spider_Grunt_Mutated 放射性禁区的战士异虫

Control Default Value

ED_Spider_Grunt_Attacker 刀锋异虫

Control Default Value
Float:MeshScale 1.2
Float:SimpleArmorDamage.ArmorStrength 15.0

ED_Spider_Grunt_Guard 护卫异虫

Control Default Value
Float:MeshScale 1.0
Float:StaggerImunityWindow 2.0
Float:InDanger.DamageTimeLimit 3.0
Float:InDanger.DamageThreshold 30.0
Bool:InDanger.RunsOnClients True

ED_Spider_Grunt_Rock 矿化战士异虫

Control Default Value
Float:StaggerDurationMultiplier 0.0

ED_Spider_Lobber 脓毒异虫

Control Default Value
Bool:GlyphidPraetorianIdle_Cue.bAutoActivate True

ED_Spider_RapidShooter 速射酸虫

Control Default Value
Float:DeathDuration 20.0
Float:MeshScale 1.2
Bool:LimitRagdollSpeed True
Float:MaxRagdollSpeed 500.0
Bool:StaggerPauseLogic True
Bool:FrozenPauseLogic True
Float:AttackerRadius 50.0
Float:NetUpdateFrequency 45.0
Bool:ArmorHealthDamage.AffectedByAmorBreak False
Float:Capsule.CapsuleHalfHeight 120.0
Float:Capsule.CapsuleRadius 90.0
Float:PawnSensing.SightRadius 2000.0
Bool:PointLight.bUseInverseSquaredFalloff False
Float:PointLight.LightFalloffExponent 6.0
Float:PointLight.AttenuationRadius 250.0
Float:PointLight.Intensity 3.0
Bool:PointLight.CastShadows False
Bool:WeakpointGlow.AddFirstChannelAutomatically False

ED_Spider_Amber_Shooter 氪化吐酸异虫

Control Default Value
Float:PointLight1.AttenuationRadius 500.0
Bool:PointLight1.CastShadows False
Float:PointLight2.AttenuationRadius 50.0
Float:PointLight2.Intensity 500.0
Bool:PointLight2.CastShadows False
Float:PointLight3.AttenuationRadius 50.0
Float:PointLight3.Intensity 500.0
Bool:PointLight3.CastShadows False
Bool:Mesh_Infestation01.bGenerateOverlapEvents False
Bool:Mesh_Infestation02.bGenerateOverlapEvents False
Bool:Mesh_Infestation03.bGenerateOverlapEvents False

ED_Spider_Shooter 吐酸异虫

Control Default Value

ED_Spider_Shooter_Ground 迫击吐酸异虫

Control Default Value

ED_Spider_ShooterQueen 酸液皇后

Control Default Value
Float:DeathDuration 20.0
Float:MeshScale 1.2
Bool:FrozenPauseLogic True
Float:AttackerRadius 50.0
Float:NetUpdateFrequency 45.0
Float:PawnSensing.SightRadius 1500.0
Float:SimpleArmorDamage.ArmorStrength 100.0
Float:Sphere.SphereRadius 100.0

ED_Spider_Spitter 吐丝异虫

Control Default Value
Float:DeathDuration 20.0
Bool:LimitRagdollSpeed True
Float:AttackerRadius 50.0
Float:NetUpdateFrequency 45.0
Bool:GlyphidPraetorianIdle_Cue.bAutoActivate False
Float:PawnSensing.SightRadius 2000.0
Float:Sphere.SphereRadius 100.0

ED_Spider_Stalker 潜行异虫

Control Default Value
Float:StaggerDurationMultiplier 0.0
Float:GlyphidPraetorianIdle_Cue.VolumeMultiplier 1.0

ED_Spider_Stinger 蛭尾异虫

Control Default Value
Float:DeathDuration 20.0
Float:MeshScale 0.8
Float:StaggerImunityWindow 2.0
Bool:FrozenPauseLogic True
Bool:GlyphidPraetorianIdle_Cue.bAutoActivate False
Float:Capsule.CapsuleHalfHeight 159.782
Float:Capsule.CapsuleRadius 61.56915
Float:PawnSensing.SightRadius 2500.0
Float:PointLight_Tail.AttenuationRadius 400.0
Float:PointLight_Tail.MaxDrawDistance 9000.0
Float:PointLight_Tail.Intensity 0.0
Bool:PointLight_Tail.CastShadows False
Bool:PointLight_Tail.bVisible False
Bool:PointLight_Weakpoint.bUseInverseSquaredFalloff False
Float:PointLight_Weakpoint.AttenuationRadius 40.0
Float:PointLight_Weakpoint.MaxDrawDistance 9000.0
Float:PointLight_Weakpoint.Intensity 10.0
Bool:PointLight_Weakpoint.CastShadows False
Float:TailEnd.LDMaxDrawDistance 9000.0
Float:TailEnd.CachedMaxDrawDistance 9000.0
Float:SplineHookAttack.MaxAngledForce 1800.0
Float:SplineHookAttack.AdjustmentStartDistance 100.0
Float:SplineHookAttack.AttackDuration 0.625
Float:SplineHookAttack.AttackDelay 1.2
Float:SplineHookAttack.LeadMultiplier 0.75
Float:SplineHookAttack.AquireLocationTime 0.9
Float:SplineHookAttack.OnSuccessCooldown 15.0
Bool:SplineHookAttack.Lead True
Float:Extender.LDMaxDrawDistance 10000.0
Float:Extender.CachedMaxDrawDistance 10000.0
Bool:Extender.bGenerateOverlapEvents False

ED_Spider_Swarmer 蜂拥异虫

Control Default Value
Float:DeathDuration 3.0
Float:MeshScale 0.6
Float:StaggerDurationMultiplier 0.0
Float:AttackerRadius 40.0
Float:JumpAttack.MaxSurfaceAngle 35.0
Float:JumpAttack.MaxRange 230.0
Float:MeleeAttack.MaxRange 230.0
Float:PawnSensing.SightRadius 1500.0
Float:Sphere.SphereRadius 130.0
Float:DropShadow.CachedMaxDrawDistance 1300.0
Bool:DropShadow.bGenerateOverlapEvents False
Bool:DropShadow.bUseAttachParentBound True

ED_Spider_Swarmer_Ice 冰封岩层的蜂拥异虫

Control Default Value

ED_Spider_Swarmer_Mutated 放射性禁区的蜂拥异虫

Control Default Value
Float:RadiationDistance 250.0
Float:RadiationCheckDelay 1.0
Bool:IsRadioactive True
Float:ParticleSystem.CachedMaxDrawDistance 5000.0
Bool:ParticleSystem.bAutoActivate False
Bool:PointLight.bUseInverseSquaredFalloff False
Float:PointLight.LightFalloffExponent 2.0
Float:PointLight.AttenuationRadius 100.0
Float:PointLight.MaxDrawDistance 15000.0
Float:PointLight.MaxDistanceFadeRange 1000.0
Float:PointLight.Intensity 3.0
Bool:PointLight.CastShadows False
Bool:PointLight.CastStaticShadows False
Bool:PointLight.CastDynamicShadows False

ED_Spider_Swarmer_Pheromone_NOFX 无畏异虫召唤的蜂拥异虫

Control Default Value

ED_Spider_Spawn 异虫幼虫

Control Default Value
Float:PawnSensing.SightRadius 1000.0
Float:Sphere.SphereRadius 120.0
Float:Spawn_Template.TimelineLength 1.0

ED_Spider_Tank 禁卫异虫

Control Default Value
Float:ConeAttack.MaxRange 500.0
Float:ConeCapsule.CapsuleHalfHeight 625.0
Float:ConeCapsule.CapsuleRadius 160.0
Float:Light_BackBody.MaxDrawDistance 12000.0

ED_Spider_Tank_Ice 寒霜禁卫异虫

Control Default Value
Float:RagdollImpulseSpeed 2000.0
Float:ConeAttack.MaxRange 500.0
Float:ConeCapsule.CapsuleHalfHeight 625.0
Float:ConeCapsule.CapsuleRadius 160.0

ED_Spider_Tank_Mutated 放射性禁卫异虫

Control Default Value
Float:BaseLightIntensity 10.0
Float:BaseEmissive 0.5
Float:BaseLightRadius 650.0
Bool:RadiationSound.bAutoActivate False
Float:RadiationAttack.MaxRange 500.0
Float:ParticleSystem.LDMaxDrawDistance 8000.0
Float:ParticleSystem.CachedMaxDrawDistance 8000.0
Float:Light_BackBody.LightFalloffExponent 4.0
Float:Light_BackBody.AttenuationRadius 300.0
Float:Light_BackBody.Intensity 10.0
Float:Sphere.SphereRadius 500.0
Float:RadiationSphere.LDMaxDrawDistance 12000.0
Float:RadiationSphere.CachedMaxDrawDistance 12000.0
Bool:RadiationSphere.bHiddenInGame True
Float:Radiation_Template.TimelineLength 2.2

ED_Spider_Tank_Amber 氪化禁卫异虫

Control Default Value
Float:PointLight1.AttenuationRadius 500.0
Bool:PointLight1.CastShadows False
Float:PointLight2.AttenuationRadius 50.0
Float:PointLight2.Intensity 500.0
Bool:PointLight2.CastShadows False
Float:PointLight4.AttenuationRadius 50.0
Float:PointLight4.Intensity 500.0
Bool:PointLight4.CastShadows False
Bool:Mesh_Infestation01.bGenerateOverlapEvents False
Bool:Mesh_Infestation02.bGenerateOverlapEvents False
Bool:Mesh_Infestation03.bGenerateOverlapEvents False

ED_Spider_Tank_Rock 矿化禁卫异虫

Control Default Value
Float:StaggerDurationMultiplier 0.0
Float:StaggerImunityWindow 0.0

ED_Spider_ShieldTank 暴君异虫

Control Default Value
Float:MovementSpeedPenaltyReduction 0.75
Float:StaggerDurationMultiplier 0.0
Bool:CarveAttack.CenterOnTarget False
Float:GroundSlam.MaxRange 500.0
Float:MeleeAttack.MaxRange 300.0
Bool:TremorParticles.bAutoActivate False
Float:TremorAttack.InitialParticlesDelay 0.3
Float:TremorAttack.TargetMaxDistanceFromGround 200.0
Float:TremorAttack.LaunchForce 300.0
Float:TremorAttack.Duration 4.5

ED_Spider_Boss_Heavy 巢主无畏异虫

Control Default Value
Float:MeshScale 1.8
Bool:ApplyDifficultySpeedModifier False
Bool:FrozenPauseLogic True
Float:AttackerRadius 200.0
Float:Capsule.CapsuleHalfHeight 170.0
Float:Capsule.CapsuleRadius 110.0
Float:Weakspot_C.CapsuleHalfHeight 60.0
Float:Weakspot_C.CapsuleRadius 30.0
Bool:Weakspot_C.bGenerateOverlapEvents False
Bool:Weakspot_L.bGenerateOverlapEvents False
Bool:Weakspot_R.bGenerateOverlapEvents False
Float:SpecialAttackAoE.Damage 0.0
Bool:SpecialAttackAoE.UseAreaOfEffect True
Float:SpecialAttackAoE.RadialDamage 50.0
Float:SpecialAttackAoE.DamageRadius 500.0
Float:SpecialAttackAoE.MaxDamageRadius 200.0
Float:WeakspotHealth_C.MaxHealth 200.0
Float:WeakspotHealth_C.RadialDamageResistance 0.5
Float:WeakspotHealth_L.MaxHealth 200.0
Float:WeakspotHealth_L.RadialDamageResistance 0.5
Float:WeakspotHealth_R.MaxHealth 200.0
Float:WeakspotHealth_R.RadialDamageResistance 0.5
Float:HealthDamageTracker.TiggerOnPercentage 0.4
Bool:IK.Enabled True
Bool:CarveAttack.CenterOnTarget False
Float:MeleeAttack1.MaxRange 350.0
Float:PawnSensing.SightRadius 1500.0
Float:ProjectileFireball.MinRange 400.0
Float:ProjectileFireball.MaxRange 3500.0
Float:SpecialAttackSpawn.MinDistanceBetweenSpwans 250.0
Bool:SpecialAttackSpawn.AddTerrainPlacementBlockers False
Bool:WeakpointGlow.AddFirstChannelAutomatically False

ED_Spider_Tank_HeavySpawn 哨卫异虫

Control Default Value
Float:RagdollImpulseSpeed 1000.0
Float:DissolveDelay 0.0
Float:DeathDuration 20.0
Float:MeshScale 0.95
Bool:ApplyDifficultySpeedModifier False
Bool:LimitRagdollSpeed True
Float:MaxRagdollSpeed 350.0
Float:StaggerDurationMultiplier 0.5
Float:StaggerImunityWindow 2.0
Bool:StaggerPauseLogic True
Bool:FrozenPauseLogic True
Float:AttackerRadius 100.0
Float:NetUpdateFrequency 45.0
Float:Capsule.CapsuleHalfHeight 90.0
Float:Capsule.CapsuleRadius 90.0
Bool:CarveAttack.CenterOnTarget False
Float:PawnSensing.SightRadius 1500.0

ED_Spider_Tank_Boss 无畏异虫

Control Default Value
Bool:TankArmorIntact True
Float:HitGlow 20.0
Float:BaseGlowFrequency 1.0
Float:BaseGlowStrength 200.0
Float:RagdollImpulseSpeed 1000.0
Float:DeathDuration 20.0
Float:MeshScale 1.6
Float:DecalSize 300.0
Bool:ApplyDifficultySpeedModifier False
Bool:LimitRagdollSpeed True
Float:MaxRagdollSpeed 350.0
Float:AttackerRadius 150.0
Float:NetUpdateFrequency 45.0
Float:NetPriority 5.0
Float:SlamAttackk.MaxRange 500.0
Float:Capsule.CapsuleHalfHeight 150.0
Float:Capsule.CapsuleRadius 85.0
Float:DestructibleSubHealth.MaxHealth 1700.0
Bool:DestructibleSubHealth.AllowInderectDamage True
Float:HealthDamageTracker.TiggerOnPercentage 0.3
Bool:IK.Enabled True
Bool:CarveAttack.CenterOnTarget False
Float:MeleeAttack.MaxRange 350.0
Float:PawnSensing.SightRadius 1500.0
Bool:Light_BackBody.CastShadows False
Bool:Light_BackBody.CastStaticShadows False
Bool:Light_BackBody.CastDynamicShadows False
Float:EggProjectile.MinRange 300.0
Float:EggProjectile.MaxRange 3500.0
Float:Fireball.MinRange 300.0
Float:Fireball.MaxRange 3500.0
Bool:Armor_Back_TankBoss.bGenerateOverlapEvents False
Float:Butt FadeOut_Template.TimelineLength 1.0
Float:Timeline_0_Template.TimelineLength 3.5

ED_Spider_Boss_TwinA 强弩无畏异虫

Control Default Value
Float:BP_Meet_Attack.MaxRange -1.0
Bool:Projectile_Fireball.ProjectilesIgnoreEachOther True
Bool:Projectile_Mines.ProjectilesIgnoreEachOther True
Float:Projectile_Mines.MaxRange 0.0
Bool:Projectile_MinesBarrage.ProjectilesIgnoreEachOther True
Float:Projectile_MinesBarrage.MaxRange 0.0

ED_Spider_Boss_TwinB 重斧无畏异虫

Control Default Value
Float:BurrowAttack.BurrowDuration 5.0
Float:BurrowAttack.TargetingDelay 3.5
Float:BurrowAttack.MaxSurfaceAngle 45.0
Float:BurrowAttack.MaxRange 0.0
Float:ConeAttack.MinRange 100.0
Float:ConeAttack.MaxRange 700.0
Float:BP_Meet_Attack.MaxRange -1.0
Float:SpecialAttackCollider.CapsuleHalfHeight 331.35992
Float:SpecialAttackCollider.CapsuleRadius 35.11046
Float:EnemyBuffer.BuffRadius 2000.0
Int:EnemyBuffer.MaxBuffedTargets 1
Bool:CarveAttack.CenterOnTarget False
Float:ThreeWayAttack.MaxSurfaceAngle 30.0
Float:ThreeWayAttack.MaxRange 1000.0

ED_TentaclePlant 瓦托克鳞甲荆丛

Control Default Value
Float:MinimumDistance 2000.0
Float:MinDistanceBetweenNodes 500.0
Float:BaseEyeHeight 400.0
Bool:bReplicateMovement False
Float:Capsule.CapsuleHalfHeight 150.0
Float:Capsule.CapsuleRadius 150.0
Float:EnemyLineOfSight.LoSInterval 0.3
Float:EnemyLineOfSight.LoSIntervalVariance 0.0
Bool:PathfinderCollision.ActivatePFCollisionAtInit True
Float:PawnSensing.SightRadius 4000.0
Float:PawnSensing.SensingInterval 0.3
Bool:PawnSensing.bHearNoises False
Float:PawnSensing.PeripheralVisionAngle 180.0
Bool:PointLight.bUseInverseSquaredFalloff False
Float:PointLight.AttenuationRadius 750.0
Float:PointLight.MaxDrawDistance 15000.0
Float:PointLight.Intensity 0.0
Bool:PointLight.CastShadows False
Float:ProjectileAttack.MaxRange 0.0
Bool:SkeletalMesh.bDeferKinematicBoneUpdate True
Bool:SkeletalMesh.bEnableUpdateRateOptimizations True
Float:SkeletalMesh.LDMaxDrawDistance 15000.0
Float:SkeletalMesh.CachedMaxDrawDistance 15000.0
Bool:SkeletalMesh.bReceivesDecals False

ED_Woodlouse 丘罗那地虱

Control Default Value
Float:DecalSize 150.0
Float:RollingCenterOffsetOnStanding 55.0
Float:RollingCenterOffsetOnFold 85.0
Float:BurstTime 0.45
Float:BurstXOffset 300.0
Float:BurstYOffset 300.0
Float:BurstZOffset 300.0
Bool:InvounerableOnRoll False
Float:ForgetRange 500.0
Float:ForgetTime 1.2
Float:RefreshTimeMax 3.0
Float:RefreshTimeMin 3.0
Float:BumpPower 500.0
Float:DirectionalBumpPower 400.0
Float:FoldedStateMaxTime 15.0
Float:FoldedStateMinTime 10.0
Float:UnfoldedStateMaxTime 10000.0
Float:UnflodedStateMinTime 10000.0
Float:TimeBetweenBumpingSamePlayer 1.0
Float:MinBumpDamage 5.0
Float:MaxBumpDamage 12.0
Float:BumpDamage 5.0
Float:MaxBumpPower 900.0
Float:BumpRange 200.0
Float:RollSpeedModifier 0.9
Float:SeeTargetSafetyTime 12.0
Float:StaggerDurationMultiplier 0.0
Float:NetUpdateFrequency 25.0
Float:ParticleSystem.LDMaxDrawDistance 7500.0
Float:ParticleSystem.CachedMaxDrawDistance 7500.0
Float:ProjectileHit.SphereRadius 125.0

ED_Woodlouse_Youngling 丘罗那地虱幼体

Control Default Value
Float:RollingCenterOffsetOnStanding 20.0
Float:RollingCenterOffsetOnFold 50.0
Float:ChanceToWalk 0.0
Float:BurstTime 0.2
Int:BurstCount 0
Float:BumpPower 350.0
Float:DirectionalBumpPower 250.0
Float:MinBumpDamage 3.5
Float:MaxBumpDamage 7.0
Float:BumpDamage 3.5

ED_GreatEggHunt_SpringBunny 春季兔兔

Control Default Value
Float:RunSpeedMod 4.0
Float:StaggerDurationMultiplier 0.0
Bool:BunnyScaredStart.bAutoActivate False
Float:Capsule.CapsuleHalfHeight 65.0
Float:Capsule.CapsuleRadius 55.0
Bool:BunnyIdle.bAutoActivate False
Bool:Trail.bVisible False
Bool:Trail.bHiddenInGame True
Float:PawnSensing.SightRadius 1000.0
Bool:PawnSensing.bHearNoises False
Float:PointLight1.AttenuationRadius 150.0
Float:PointLight1.Intensity 300.0
Bool:PointLight1.CastShadows False
Float:DropShadow.CachedMaxDrawDistance 2300.0
Bool:DropShadow.bGenerateOverlapEvents False
Bool:DropShadow.bUseAttachParentBound True

ED_Halloween_Skull 万圣骷髅头

Control Default Value
Float:RunSpeedMod 7.0
Float:AudioUpdateTime 0.1
Float:AlertedMovementScale 140.0
Float:AlertedMovementTimeScale 0.4
Float:StaggerDurationMultiplier 0.0
Bool:AudioLoop.bAutoActivate False
Float:PawnSensing.SightRadius 1000.0
Bool:PawnSensing.bHearNoises False
Bool:PointLight_Far.bUseInverseSquaredFalloff False
Float:PointLight_Far.AttenuationRadius 600.0
Float:PointLight_Far.Intensity 10.0
Bool:PointLight_Far.CastShadows False
Bool:PointLight.bUseInverseSquaredFalloff False
Float:PointLight.LightFalloffExponent 4.0
Float:PointLight.AttenuationRadius 50.0
Float:PointLight.Intensity 1000.0
Bool:PointLight.CastShadows False
Float:ColdSphere_Close.SphereRadius 400.0
Float:ColdSphere_Far.SphereRadius 800.0
Float:Sphere.SphereRadius 45.0
Bool:Sphere.bGenerateOverlapEvents False
Bool:Mesh_Flame01.bUseDefaultCollision True
Bool:Mesh_Flame01.bGenerateOverlapEvents False
Bool:Mesh_Flame01.bReceivesDecals False

ED_Nisse 圣诞小精灵

Control Default Value
Float:RunSpeedMod 4.0
Float:StaggerDurationMultiplier 0.0
Bool:AudioScaredLoop.bAutoActivate False
Float:Capsule.CapsuleHalfHeight 65.0
Float:Capsule.CapsuleRadius 55.0
Bool:Trail.bVisible False
Bool:Trail.bHiddenInGame True
Float:PawnSensing.SightRadius 1000.0
Bool:PawnSensing.bHearNoises False
Float:PointLight.AttenuationRadius 150.0
Float:PointLight.Intensity 100.0
Bool:PointLight.CastShadows False
Bool:SK_Moustache_Rig_A_003.bVisible False
Bool:SK_Moustache_Rig_A_003.bHiddenInGame True
Float:DropShadow.CachedMaxDrawDistance 2300.0
Bool:DropShadow.bGenerateOverlapEvents False
Bool:DropShadow.bUseAttachParentBound True

ED_Spider_Grunt_Rock_Warning 矿化爆发的矿化战士异虫

Control Default Value
Float:StaggerDurationMultiplier 0.0

ED_Spider_Tank_Rock_Warning 矿化爆发的矿化禁卫异虫

Control Default Value
Float:StaggerDurationMultiplier 0.0
Float:StaggerImunityWindow 0.0

ED_FlyingSmartRock 飞石

Control Default Value
Float:AttackDistance 300.0
Float:LightRadiusBoost 500.0
Float:LightIntensityBoost 100.0
Float:EmissiveBoost 50000.0
Float:StaggerDurationMultiplier 0.0
Float:AttackerRadius 85.0
Float:AllowedInFormationChance 0.0
Bool:CanFlee False
Float:NetUpdateFrequency 10.0
Float:NetPriority 2.0
Bool:PrepareToAttack_Cue.bAutoActivate False
Float:Damage.Damage 20.0
Float:Trail.LDMaxDrawDistance 4500.0
Float:Trail.CachedMaxDrawDistance 4500.0
Bool:PointLight.bUseInverseSquaredFalloff False
Float:PointLight.AttenuationRadius 500.0
Float:PointLight.Intensity 100.0
Bool:PointLight.CastShadows False
Float:Sphere.SphereRadius 160.0
Bool:Core.bGenerateOverlapEvents False
Bool:Core.bVisible False
Bool:Core.bHiddenInGame True
Float:AttackTell_Template.TimelineLength 2.25
Float:Timeline_1_Template.TimelineLength 1.5

ED_FacilityTurret_Barrier 推斥炮塔

Control Default Value
Int:Attacks 1
Float:TurnCooldown 0.5
Bool:BarrierTurretFire_Cue.bAutoActivate False
Float:BlockPlayers.CapsuleHalfHeight 84.8539
Float:BlockPlayers.CapsuleRadius 38.060886
Bool:BlockPlayers.bGenerateOverlapEvents False
Float:Base.LDMaxDrawDistance 15000.0
Float:Base.CachedMaxDrawDistance 15000.0
Bool:Base.bGenerateOverlapEvents False

ED_FacilityTurret_Burst 连射炮塔

Control Default Value
Float:FireInterval 0.2
Float:TurretRotationSpeed 4.0
Float:InitialLockonDelay 0.0
Float:FoldOutTime 2.47
Bool:bNetLoadOnClient False
Bool:PointLight1.bUseInverseSquaredFalloff False
Float:PointLight1.LightFalloffExponent 6.0
Float:PointLight1.AttenuationRadius 200.0
Float:PointLight1.Intensity 15.0
Bool:PointLight1.CastShadows False
Bool:PointLight1.CastStaticShadows False
Bool:PointLight1.CastDynamicShadows False
Bool:PointLight.bUseInverseSquaredFalloff False
Float:PointLight.LightFalloffExponent 6.0
Float:PointLight.AttenuationRadius 200.0
Float:PointLight.Intensity 15.0
Bool:PointLight.CastShadows False
Bool:PointLight.CastStaticShadows False
Bool:PointLight.CastDynamicShadows False
Bool:ProjectileAttack1.ProjectilesIgnoreEachOther True
Float:Shield.LDMaxDrawDistance 15000.0
Float:Shield.CachedMaxDrawDistance 15000.0
Bool:Shield.bGenerateOverlapEvents False
Float:Timeline_0_Template.TimelineLength 0.4
Bool:FireWeaponGlow.AddFirstChannelAutomatically False

ED_FacilityTurret_Sniper 狙击炮塔

Control Default Value
Float:LockOnTime 0.5
Float:BurstInterval 1.5
Float:FireInterval 0.0
Float:TurretRotationSpeed 3.5
Float:InitialLockonDelay 0.0
Float:AimZOffset -15.0
Float:TargetLeadingStrength 0.5
Float:TargetLeadingResponsiveness 1000.0
Float:RaimainAfterShotTime 1.0
Float:TargetLeadingAfterLockonMultiplier 0.5
Float:TurningSpeedAfterLockOnMultipier 50.0
Float:PreLockonTargetChangeChance 0.11
Float:PreLockongTargetChangeRate 1.0
Float:IndicatorFlashTime 0.5
Bool:TrackTargetAfterLockon True
Bool:UseTraceForLockOn True
Float:IndicatorActivationDelay 2.1
Bool:InvulnerableOnInactive False
Float:FoldOutTime 2.3
Float:AimAcceleration 40.0
Bool:LockonParticles.bAutoActivate False
Bool:Beam.bVisible False
Bool:BeamLockOn.bVisible False
Bool:PointLight1.bUseInverseSquaredFalloff False
Float:PointLight1.LightFalloffExponent 6.0
Float:PointLight1.AttenuationRadius 300.0
Float:PointLight1.Intensity 15.0
Bool:PointLight1.CastShadows False
Bool:PointLight1.bVisible False
Bool:PointLight2.bUseInverseSquaredFalloff False
Float:PointLight2.LightFalloffExponent 6.0
Float:PointLight2.AttenuationRadius 250.0
Float:PointLight2.Intensity 20.0
Bool:PointLight2.CastShadows False
Bool:PointLight.bUseInverseSquaredFalloff False
Float:PointLight.LightFalloffExponent 6.0
Float:PointLight.AttenuationRadius 250.0
Float:PointLight.Intensity 10.0
Bool:PointLight.CastShadows False
Float:StaticMesh.LDMaxDrawDistance 12000.0
Float:StaticMesh.CachedMaxDrawDistance 12000.0

ED_InsectSwarm_Spawner 雷鸣蜂巢

Control Default Value
Float:SpawnHeightOffset 150.0
Float:AlertDistance 0.0
Bool:CanFlee False
Float:NetUpdateFrequency 5.0
Bool:PathfinderCollision.ActivatePFCollisionAtInit True
Float:PointLight.AttenuationRadius 800.0
Float:PointLight.Intensity 2000.0
Bool:PointLight.CastShadows False
Float:Timeline_0_Template.TimelineLength 1.0
Bool:Timeline_0_Template.bLoop True

ED_EggSpider 异虫蛋的蜂拥异虫

Control Default Value
Float:DeathDuration 3.0
Float:MeshScale 0.6
Float:StaggerDurationMultiplier 0.0
Float:AttackerRadius 40.0
Float:JumpAttack.MaxSurfaceAngle 35.0
Float:JumpAttack.MaxRange 230.0
Float:MeleeAttack.MaxRange 230.0
Float:PawnSensing.SightRadius 1500.0
Float:Sphere.SphereRadius 130.0
Float:DropShadow.CachedMaxDrawDistance 1300.0
Bool:DropShadow.bGenerateOverlapEvents False
Bool:DropShadow.bUseAttachParentBound True

ED_TunnelSwarmer 异虫隧道刷新的蜂拥异虫

Control Default Value
Float:DeathDuration 3.0
Float:MeshScale 0.6
Float:StaggerDurationMultiplier 0.0
Float:AttackerRadius 40.0
Float:JumpAttack.MaxSurfaceAngle 35.0
Float:JumpAttack.MaxRange 230.0
Float:MeleeAttack.MaxRange 230.0
Float:PawnSensing.SightRadius 1500.0
Float:Sphere.SphereRadius 130.0
Float:DropShadow.CachedMaxDrawDistance 1300.0
Bool:DropShadow.bGenerateOverlapEvents False
Bool:DropShadow.bUseAttachParentBound True